[Infenso]: *thump* So what *thump* we need to *thump* do is master the *thump* fel...
[Kagatomb]: I gotta interupt dude it sounds like your having sex with your desk.


Synergies

Posted by: Just Wipe It

Current Raid buff stackability/effectiveness: 



Debuffs: 


Armor Debuff(major): -3925 Armor  

Sunder Armor(Protection Warrior) (part of a rotation) > Expose Armor(Rogue) (extension of a rotation) > Sunder Armor(Dps Warrior) = Acid Spit(Hunter) (extension of a rotation)

Armor Debuff(minor):-1260 armor 

Faerie Fire(Feral Druid) > Sting(Hunter) > Faerie Fire(Balance Druid) = Curse of Recklessness(Warlock)

Physical Vulnerability Debuff: +2% Physical Damage 

Blood Frenzy(Arms Warrior) = Savage Combat(Rogue Combat)

Bleed Damage Increase Debuff: +30% bleed damage 

Mangle(Feral Druid) = Trauma(Arms Warrior)

Spell Critical Strike Chance Debuff: +10% Spell Crit 

Winter's Chill(Frost Mage) from main nuke > Scorch(Fire Mage) from Scorch cast

Increased Spell Damage Taken Debuff: +13% magic damage 

Ebon Plaguebringer(Unholy Deathknight) = Earth and Moon(Balance Druid) > Curse of the Elements(Affliction Warlock)

Increase Spell Hit Chance Taken Debuff: +3% spell hit 

Misery(Shadow Priest) > Improved Faerie Fire(Balance Druid)

Critical Strike Chance Taken Debuff: +3% Critical Strike 

Totem of Wrath(Elemental Shaman) > Heart of the Crusader(Retribution Paladin)

Melee Attack Speed Slow Debuff: -10% mob attack speed 

Icy Touch(Frost Deathknight) = Judgement of the Just(Protection Paladin) = Thunder Clap(Arms Warrior)

Melee Hit Chance Reduction Debuff: -3% mob hit 

Improved Insect Swarm(Balance Druid) > Scorpid Sting(Beast Mastery Hunter)

Healing Debuff: -50% mob heals 

Mortal Strike(Arms Warrior) > Aimed Shot(Marksmanship Hunter) = Wound Poison(Rogue)

Attack Power Debuff: -140 mob attack power 

Demoralizing Roar(Feral Druid) = Demoralizing Shout(Fury Warrior) >Curse of Weakness(Affliction Warlock)

Buffs: 


Agility and Strength Buff: +155 str and agi 

Strength of Earth Totem(Enhancement Shaman) > Horn of Winter(Frost Deathknight)

Melee Haste Buff: +20% melee haste 

Improved Icy Talons(Frost Deathknight) > Windfury Totem(Enhancement Shaman)

Attack Power Buff(static): +688 AP 

Improved Blessing of Might(Retribution/Holy Paladin) > Battle Shout(Warrior)

Increased Spell Power Buff: +280 SP 

Totem of Wrath(Elemental Shaman) > Demonic Pact(Demonology Warlock) up until T8 > Imp Divine Spirit(Disipline Priest) > Flame Tongue Totem(Shaman)

Melee Critical Strike Chance Buff: +5% melee crit 

Leader of the Pack(Feral Druid) = Rampage(Hunter)

Attack Power Buff(multiplier): +10% AP 

Abomination's Might(Blood Deathknight) = Unleashed Rage(Enhancement Shaman) > True Shot Aura(Hunter)

Spell Haste Buff: +5% Spell haste 

Wrath of Air Totem(Elemental Shaman)

Spell Critical Strike Chance Buff: +5% Spell Crit 

Elemental Oath(Elemental Shaman) > Mookin Aura(Balance Druid)

Percentage haste Increase Buff: +3% speed 

Swift Retribution(Retribution Paladin) = Improved Moonkin Aura(Balance Druid) if everyone is in range

Precentage Damage Increase Buff: +3% damage 

Ferocious Inspiration(Beast Mastery Hunter) > Sanctified Retribution(Retribution Paladin)


Based off of range/uptime/talent point usage/cast required

Classes to have in the raid for best dps buffs/debuffs: 


Protection Warrior
Feral Druid
Arms Warrior or Combat Rogue
Frost Mage
Unholy Deathknight or Balance Druid
Shadow Priest
Elemental Shaman
Enhancement Shaman
Frost Deathknight
Retribution Paladin or Balance Druid
Beast Mastery Hunter

The rest can be top dps classes/healers/tanks